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ObsidianBlk
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Goldbox64
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Legend of the Gold Box... A game written for the LOWREZJAM 2018 game jam
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86bb949cfa
Goldbox64
/
game
/
gbe
Historik
Bryan Miller
86bb949cfa
Changed the init() call to use pygame.display.init() instead of pygame.init(). Display should ONLY initialize the display!
6 år sedan
..
__init__.py
Added gbe.statemachine which utilizes Nodes as a 'scene'.
6 år sedan
display.py
Changed the init() call to use pygame.display.init() instead of pygame.init(). Display should ONLY initialize the display!
6 år sedan
events.py
Had to make a little adjustment due to a video resize bug in Linux
6 år sedan
nodes.py
Node2D now has the .resolution property, looking for the first object to claim resolution. If no Node does, then the Display object is used.
6 år sedan
resource.py
ResourceManager can now test is a resource is 'valid'.
6 år sedan
resourceLoaders.py
ResourceManager can now test is a resource is 'valid'.
6 år sedan
statemachine.py
Added gbe.statemachine which utilizes Nodes as a 'scene'.
6 år sedan
time.py
Broke the game/gbe/core.py into the time.py and display.py file. Updated the __init__.py files to reflect change.
6 år sedan