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Goldbox64
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Legend of the Gold Box... A game written for the LOWREZJAM 2018 game jam
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1 Gren
Träd: 86bb949cfa
Goldbox64/game/gbe
Historik
Bryan Miller 86bb949cfa Changed the init() call to use pygame.display.init() instead of pygame.init(). Display should ONLY initialize the display! 6 år sedan
..
__init__.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6 år sedan
display.py Changed the init() call to use pygame.display.init() instead of pygame.init(). Display should ONLY initialize the display! 6 år sedan
events.py Had to make a little adjustment due to a video resize bug in Linux 6 år sedan
nodes.py Node2D now has the .resolution property, looking for the first object to claim resolution. If no Node does, then the Display object is used. 6 år sedan
resource.py ResourceManager can now test is a resource is 'valid'. 6 år sedan
resourceLoaders.py ResourceManager can now test is a resource is 'valid'. 6 år sedan
statemachine.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6 år sedan
time.py Broke the game/gbe/core.py into the time.py and display.py file. Updated the __init__.py files to reflect change. 6 år sedan
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