Legend of the Gold Box... A game written for the LOWREZJAM 2018 game jam
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Bryan Miller 4afe958412 Actually defined the 'font' resource, connecting it to the loader. 6年前
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__init__.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6年前
display.py Changed the init() call to use pygame.display.init() instead of pygame.init(). Display should ONLY initialize the display! 6年前
events.py Had to make a little adjustment due to a video resize bug in Linux 6年前
nodes.py Node2D now has the .resolution property, looking for the first object to claim resolution. If no Node does, then the Display object is used. 6年前
resource.py Actually defined the 'font' resource, connecting it to the loader. 6年前
resourceLoaders.py Parameters can now be sent to the associated loader using a param dictionary. Loaders should now accept a second argument that will contain a parameter dictionary. Added a font resource loader 6年前
statemachine.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6年前
time.py Broke the game/gbe/core.py into the time.py and display.py file. Updated the __init__.py files to reflect change. 6年前