Legend of the Gold Box... A game written for the LOWREZJAM 2018 game jam
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Bryan Miller 4afe958412 Actually defined the 'font' resource, connecting it to the loader. vor 6 Jahren
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__init__.py Added gbe.statemachine which utilizes Nodes as a 'scene'. vor 6 Jahren
display.py Changed the init() call to use pygame.display.init() instead of pygame.init(). Display should ONLY initialize the display! vor 6 Jahren
events.py Had to make a little adjustment due to a video resize bug in Linux vor 6 Jahren
nodes.py Node2D now has the .resolution property, looking for the first object to claim resolution. If no Node does, then the Display object is used. vor 6 Jahren
resource.py Actually defined the 'font' resource, connecting it to the loader. vor 6 Jahren
resourceLoaders.py Parameters can now be sent to the associated loader using a param dictionary. Loaders should now accept a second argument that will contain a parameter dictionary. Added a font resource loader vor 6 Jahren
statemachine.py Added gbe.statemachine which utilizes Nodes as a 'scene'. vor 6 Jahren
time.py Broke the game/gbe/core.py into the time.py and display.py file. Updated the __init__.py files to reflect change. vor 6 Jahren