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Goldbox64
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Legend of the Gold Box... A game written for the LOWREZJAM 2018 game jam
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Goldbox64
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game
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gbe
History
Bryan Miller
4afe958412
Actually defined the 'font' resource, connecting it to the loader.
6 years ago
..
__init__.py
Added gbe.statemachine which utilizes Nodes as a 'scene'.
6 years ago
display.py
Changed the init() call to use pygame.display.init() instead of pygame.init(). Display should ONLY initialize the display!
6 years ago
events.py
Had to make a little adjustment due to a video resize bug in Linux
6 years ago
nodes.py
Node2D now has the .resolution property, looking for the first object to claim resolution. If no Node does, then the Display object is used.
6 years ago
resource.py
Actually defined the 'font' resource, connecting it to the loader.
6 years ago
resourceLoaders.py
Parameters can now be sent to the associated loader using a param dictionary. Loaders should now accept a second argument that will contain a parameter dictionary. Added a font resource loader
6 years ago
statemachine.py
Added gbe.statemachine which utilizes Nodes as a 'scene'.
6 years ago
time.py
Broke the game/gbe/core.py into the time.py and display.py file. Updated the __init__.py files to reflect change.
6 years ago