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Activiteit
A game created for the Godot Wild Jam #21
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EMotional
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Bryan Miller
eaa6c15bbf
Basic collision masking based on dominant color assigned to the player's rim/particles.
4 jaren geleden
..
Controller.gd
Basic collision masking based on dominant color assigned to the player's rim/particles.
4 jaren geleden
Liquid.gd
Liquid now has a splash animation (particles). Player 'mood' now adjusted by being in the air and how fast it's traveling. Some tweaks to the world for testing purposes.
4 jaren geleden
ScreenShake.gd
Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement.
4 jaren geleden