A game created for the Godot Wild Jam #21
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
Bryan Miller a22155e6b8 Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction. pirms 4 gadiem
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BladeSaw.tscn Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction. pirms 4 gadiem
Doorway.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. pirms 4 gadiem
Glowdot.tscn Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction. pirms 4 gadiem
HalfDoor.tscn Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction. pirms 4 gadiem
Liquid.tscn Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance. pirms 4 gadiem
Player.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. pirms 4 gadiem
PulseArrow.tscn Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction. pirms 4 gadiem
Pusher.tscn Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction. pirms 4 gadiem
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. pirms 4 gadiem