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A game created for the Godot Wild Jam #21
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Bryan Miller 8c7ff5cf89 Removed the PinJoint2D node from the Player object... Forgot to remove it a while ago! 5 jaren geleden
.import Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 jaren geleden
Data Removed the PinJoint2D node from the Player object... Forgot to remove it a while ago! 5 jaren geleden
default_bus_layout.tres Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 jaren geleden
default_env.tres Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 5 jaren geleden
icon.png Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 5 jaren geleden
icon.png.import Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 5 jaren geleden
project.godot Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
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