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ObsidianBlk
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EMotional
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A game created for the Godot Wild Jam #21
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Ağaç: 75e8acaf8f
master
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EMotional/Data/Objects
Geçmiş
Bryan Miller 75e8acaf8f Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance. 5 yıl önce
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BladeSaw.tscn Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 yıl önce
Glowdot.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 yıl önce
Liquid.tscn Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance. 5 yıl önce
Player.tscn Removed the PinJoint2D node from the Player object... Forgot to remove it a while ago! 5 yıl önce
PulseArrow.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 yıl önce
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 5 yıl önce
© Gitea Sürüm: 1.10.6 Sayfa: 7ms Şablon: 1ms
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