A game created for the Godot Wild Jam #21
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Bryan Miller 3ec7cc6809 Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4年前
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BladeSaw.tscn Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4年前
Doorway.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4年前
Glowdot.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4年前
HalfDoor.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4年前
Liquid.tscn Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance. 4年前
Player.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4年前
PulseArrow.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4年前
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 4年前