Denna sida fungerar bättre med Javascript igång.
Startsida
Utforska
Hjälp
Logga in
ObsidianBlk
/
EMotional
Bevaka
1
Stjärnmärk
0
Förgrening
0
Kod
Ärenden
0
Pull-förfrågningar
0
Släpp
0
Wiki
Aktiviteter
A game created for the Godot Wild Jam #21
Du kan inte välja fler än 25 ämnen
Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
21
Incheckningar
1
Gren
Träd:
21326ecff3
master
Grenar
Taggar
${ item.name }
Skapa branchen
${ searchTerm }
från '21326ecff3'
${ noResults }
EMotional
/
Data
/
Objects
Historik
Bryan Miller
21326ecff3
Updated a number of scripts so they update better in the Godot editor.
5 år sedan
..
BladeSaw.tscn
Fixing instancing of the GlowDot color. Created a 'pusher' that will push the player in a defined direction.
5 år sedan
Doorway.tscn
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
5 år sedan
Glowdot.tscn
Updated a number of scripts so they update better in the Godot editor.
5 år sedan
HalfDoor.tscn
Updated a number of scripts so they update better in the Godot editor.
5 år sedan
Liquid.tscn
Updated a number of scripts so they update better in the Godot editor.
5 år sedan
Player.tscn
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
5 år sedan
PulseArrow.tscn
Updated a number of scripts so they update better in the Godot editor.
5 år sedan
Pusher.tscn
Updated a number of scripts so they update better in the Godot editor.
5 år sedan
ScreenShake.tscn
Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement.
5 år sedan