Accueil Explorateur Aide
Connexion
ObsidianBlk
/
EMotional
Suivre 1
Ajouter aux favoris 0
Bifurcation 0
Code Tickets 0 Demandes d'ajout 0 Versions 0 Wiki Activité
A game created for the Godot Wild Jam #21
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
16 Révisions
1 Branche
Aborescence: 0fdb81e30f
master
Branches Tags
${ item.name }
Créer la branche ${ searchTerm }
de '0fdb81e30f'
${ noResults }
EMotional/Data/Objects
Historique
Bryan Miller 8c7ff5cf89 Removed the PinJoint2D node from the Player object... Forgot to remove it a while ago! il y a 5 ans
..
BladeSaw.tscn Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. il y a 5 ans
Glowdot.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' il y a 5 ans
Liquid.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' il y a 5 ans
Player.tscn Removed the PinJoint2D node from the Player object... Forgot to remove it a while ago! il y a 5 ans
PulseArrow.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' il y a 5 ans
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. il y a 5 ans
© Gitea Version: 1.10.6 Page: 7ms Modèle: 1ms
français
français English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Site web Go1.13.8