|  | [gd_scene load_steps=8 format=2]
[ext_resource path="res://Data/Graphics/vortex.png" type="Texture" id=1]
[ext_resource path="res://Data/Scripts/ExitVortex.gd" type="Script" id=2]
[ext_resource path="res://Data/Shaders/rotation_shader.shader" type="Shader" id=3]
[sub_resource type="ShaderMaterial" id=9]
resource_local_to_scene = true
shader = ExtResource( 3 )
shader_param/rot_speed = 0.356
[sub_resource type="ShaderMaterial" id=7]
shader = ExtResource( 3 )
shader_param/rot_speed = 1.0
[sub_resource type="ShaderMaterial" id=8]
resource_local_to_scene = true
shader = ExtResource( 3 )
shader_param/rot_speed = -3.5
[sub_resource type="CircleShape2D" id=10]
radius = 64.0
[node name="ExitVortex" type="Node2D"]
script = ExtResource( 2 )
[node name="BlueSwirl" type="Sprite" parent="."]
modulate = Color( 0.552941, 0.54902, 0.996078, 0.784314 )
material = SubResource( 9 )
scale = Vector2( 0.5, -0.5 )
texture = ExtResource( 1 )
[node name="GreenSwirl" type="Sprite" parent="."]
modulate = Color( 0.443137, 0.941176, 0.623529, 0.784314 )
material = SubResource( 7 )
scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 1 )
[node name="RedSwirl" type="Sprite" parent="."]
modulate = Color( 0.996078, 0.54902, 0.54902, 0.784314 )
material = SubResource( 8 )
scale = Vector2( -0.5, 0.5 )
texture = ExtResource( 1 )
[node name="Area2D" type="Area2D" parent="."]
visible = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource( 10 )
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]
 |