[gd_scene load_steps=8 format=2] [ext_resource path="res://Data/Graphics/vortex.png" type="Texture" id=1] [ext_resource path="res://Data/Scripts/ExitVortex.gd" type="Script" id=2] [ext_resource path="res://Data/Shaders/rotation_shader.shader" type="Shader" id=3] [sub_resource type="ShaderMaterial" id=9] resource_local_to_scene = true shader = ExtResource( 3 ) shader_param/rot_speed = 0.356 [sub_resource type="ShaderMaterial" id=7] shader = ExtResource( 3 ) shader_param/rot_speed = 1.0 [sub_resource type="ShaderMaterial" id=8] resource_local_to_scene = true shader = ExtResource( 3 ) shader_param/rot_speed = -3.5 [sub_resource type="CircleShape2D" id=10] radius = 64.0 [node name="ExitVortex" type="Node2D"] script = ExtResource( 2 ) [node name="BlueSwirl" type="Sprite" parent="."] modulate = Color( 0.552941, 0.54902, 0.996078, 0.784314 ) material = SubResource( 9 ) scale = Vector2( 0.5, -0.5 ) texture = ExtResource( 1 ) [node name="GreenSwirl" type="Sprite" parent="."] modulate = Color( 0.443137, 0.941176, 0.623529, 0.784314 ) material = SubResource( 7 ) scale = Vector2( 0.5, 0.5 ) texture = ExtResource( 1 ) [node name="RedSwirl" type="Sprite" parent="."] modulate = Color( 0.996078, 0.54902, 0.54902, 0.784314 ) material = SubResource( 8 ) scale = Vector2( -0.5, 0.5 ) texture = ExtResource( 1 ) [node name="Area2D" type="Area2D" parent="."] visible = false [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] shape = SubResource( 10 ) [connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]