Beginscherm Verkennen Help
Inloggen
ObsidianBlk
/
EMotional
Volgen 1
Ster 0
Vork 0
Code Kwesties 0 Pull-aanvragen 0 Publicaties 0 Wiki Activiteit
3 Commits
1 Branch
Tree: cef96c5204
Commit grafiek

3 Commits (cef96c52049ca92d188efe14231178544c2d5a95)

Auteur SHA1 Bericht Datum
  Bryan Miller cef96c5204 Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 jaren geleden
  Bryan Miller 5ff2b8bbb2 Tweaked the global window variables. Player can now detect if it's in the air or not. 5 jaren geleden
  Bryan Miller 71131dbc22 Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 5 jaren geleden
© Gitea Versie: 1.10.6 Pagina: 7ms Sjabloon: 1ms
Nederlands
Nederlands English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.13.8