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3 Révisions
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Aborescence: cef96c5204
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3 Révisions (cef96c52049ca92d188efe14231178544c2d5a95)

Auteur SHA1 Message Date
  Bryan Miller cef96c5204 Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. il y a 5 ans
  Bryan Miller 5ff2b8bbb2 Tweaked the global window variables. Player can now detect if it's in the air or not. il y a 5 ans
  Bryan Miller 71131dbc22 Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 il y a 5 ans
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