This website works better with JavaScript.
Начало
Каталог
Помощ
Вход
ObsidianBlk
/
EMotional
Наблюдаван
1
Харесван
0
Разклонения
0
Код
Задачи
0
Заявки за сливане
0
Версии
0
Уики
Activity
19
Ревизии
1
Клон
ИН на ревизия:
7a8b22b814
master
Клонове
Маркери
${ item.name }
Create branch
${ searchTerm }
от '7a8b22b814'
${ noResults }
Commit Graph
3 Ревизии (7a8b22b814bf9b1e869b81f07198a9140d327dae)
Автор
SHA1
Съобщение
Дата
Bryan Miller
3ec7cc6809
Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes.
преди 4 години
Bryan Miller
edecf1e54e
Rewrote the shift_mood() function. It should be easier to switch between moods based on player action/inaction.
преди 4 години
Bryan Miller
6d13731212
Extracted 'mood' out of the controller and put it in it's own little class. Trying to make things a little less monolithic.
преди 4 години