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EMotional
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2 Commits (0fdb81e30f916cdbb532363a70c6f4127655f46b)

Author SHA1 Message Date
  Bryan Miller edecf1e54e Rewrote the shift_mood() function. It should be easier to switch between moods based on player action/inaction. 5 years ago
  Bryan Miller 6d13731212 Extracted 'mood' out of the controller and put it in it's own little class. Trying to make things a little less monolithic. 5 years ago
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