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A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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d3451420d0
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dev-bank
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Bryan Miller
d3451420d0
NESBank now has a getBase64() method that can get the base64 string of the bank at any size without interrupting the access_mode and access_offset settings. Also now has a eq() method which will return true if the given object is a NESBank containing the same data.
5 年之前
app/
js
NESBank now has a getBase64() method that can get the base64 string of the bank at any size without interrupting the access_mode and access_offset settings. Also now has a eq() method which will return true if the given object is a NESBank containing the same data.
5 年之前
sass
UI Improvements to the Palette and Bank lists.
5 年之前
views
UI Improvements to the Palette and Bank lists.
5 年之前
.gitignore
Added AJV as a project module.
5 年之前
LICENSE
Switching over to NodeJS as a server host. Added an ISC license.
5 年之前
package-lock.json
Added .currentBank and .currentBankName properties to CTRLBanksStore
5 年之前
package.json
Added AJV as a project module.
5 年之前
server.js
Server uses vendor.js to connect node_modules to the application in a consistent manner.
5 年之前
signal-list
Created a reference list of current emitted events and the data that comes with them.
5 年之前
start.sh
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
5 年之前
vendors.json
Server uses vendor.js to connect node_modules to the application in a consistent manner.
5 年之前