A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Ви не можете вибрати більше 25 тем Теми мають розпочинатися з літери або цифри, можуть містити дефіси (-) і не повинні перевищувати 35 символів.
Bryan Miller d3451420d0 NESBank now has a getBase64() method that can get the base64 string of the bank at any size without interrupting the access_mode and access_offset settings. Also now has a eq() method which will return true if the given object is a NESBank containing the same data. 5 роки тому
app/js NESBank now has a getBase64() method that can get the base64 string of the bank at any size without interrupting the access_mode and access_offset settings. Also now has a eq() method which will return true if the given object is a NESBank containing the same data. 5 роки тому
sass UI Improvements to the Palette and Bank lists. 5 роки тому
views UI Improvements to the Palette and Bank lists. 5 роки тому
.gitignore Added AJV as a project module. 5 роки тому
LICENSE Switching over to NodeJS as a server host. Added an ISC license. 5 роки тому
package-lock.json Added .currentBank and .currentBankName properties to CTRLBanksStore 5 роки тому
package.json Added AJV as a project module. 5 роки тому
server.js Server uses vendor.js to connect node_modules to the application in a consistent manner. 5 роки тому
signal-list Created a reference list of current emitted events and the data that comes with them. 5 роки тому
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 5 роки тому
vendors.json Server uses vendor.js to connect node_modules to the application in a consistent manner. 5 роки тому