A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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Bryan Miller 9ddbcd8d0a NESTile now had .clear(), .isEmpty(), and a new parameter for isEq() which allows for testing equality without orientation changes. 5 anos atrás
app/js NESTile now had .clear(), .isEmpty(), and a new parameter for isEq() which allows for testing equality without orientation changes. 5 anos atrás
sass Updated drawing palette UI. 5 anos atrás
views Added Tile 8x16 view in NESBank (some bugs remain) and added UI access. 5 anos atrás
.gitignore Added AJV as a project module. 5 anos atrás
LICENSE Switching over to NodeJS as a server host. Added an ISC license. 5 anos atrás
package-lock.json Added .currentBank and .currentBankName properties to CTRLBanksStore 5 anos atrás
package.json Added AJV as a project module. 5 anos atrás
server.js Server uses vendor.js to connect node_modules to the application in a consistent manner. 5 anos atrás
signal-list Created a reference list of current emitted events and the data that comes with them. 5 anos atrás
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 5 anos atrás
vendors.json Server uses vendor.js to connect node_modules to the application in a consistent manner. 5 anos atrás