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nespaint
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A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
226 Commit
4 Rami (Branch)
Albero (Tree): 9ddbcd8d0a
ZIP TAR.GZ
Bryan Miller 9ddbcd8d0a NESTile now had .clear(), .isEmpty(), and a new parameter for isEq() which allows for testing equality without orientation changes. 6 anni fa
app/js NESTile now had .clear(), .isEmpty(), and a new parameter for isEq() which allows for testing equality without orientation changes. 6 anni fa
sass Updated drawing palette UI. 6 anni fa
views Added Tile 8x16 view in NESBank (some bugs remain) and added UI access. 6 anni fa
.gitignore Added AJV as a project module. 6 anni fa
LICENSE Switching over to NodeJS as a server host. Added an ISC license. 6 anni fa
package-lock.json Added .currentBank and .currentBankName properties to CTRLBanksStore 6 anni fa
package.json Added AJV as a project module. 6 anni fa
server.js Server uses vendor.js to connect node_modules to the application in a consistent manner. 6 anni fa
signal-list Created a reference list of current emitted events and the data that comes with them. 6 anni fa
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 6 anni fa
vendors.json Server uses vendor.js to connect node_modules to the application in a consistent manner. 6 anni fa
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