This website works better with JavaScript.
Почетна
Преглед
Помоћ
Пријавите Се
ObsidianBlk
/
nespaint
Прати
1
Волим
0
Креирај огранак
0
Код
Дискусије
0
Захтеви за спајање
0
Издања
0
Вики
Activity
A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
108
Комити
4
Гране
Дрво:
7999fa96f8
dev
dev-bank
dev-tmpl
master
Гране
Ознаке
${ item.name }
Create branch
${ searchTerm }
from '7999fa96f8'
${ noResults }
nespaint
/
app
/
js
Историја
Bryan Miller
7999fa96f8
Much faster rendering. Scaling artifacts exist.
пре 6 година
..
common
Added throttle() to Utils. Debounce() can now accept a scope as an optional argument.
пре 6 година
ctrls
Much faster rendering. Scaling artifacts exist.
пре 6 година
ifaces
NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface)
пре 6 година
models
NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface)
пре 6 година
ui
Input can now watch for 'wheelup' and 'wheeldown' for more fine grain event control.
пре 6 година
main.js
Very rough ISurface object rendering now functional.
пре 6 година