A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Du kannst nicht mehr als 25 Themen auswählen Themen müssen entweder mit einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.

148 Zeilen
3.0KB

  1. class ENode{
  2. constructor(tag){
  3. this.__tag = tag;
  4. this.__classes = [];
  5. this.__attribs = [];
  6. this.__children = [];
  7. }
  8. appendChild(c){
  9. var val = (c instanceof ENode) ? c : c.toString();
  10. this.__children.push(c);
  11. return this;
  12. }
  13. addClass(cname){
  14. this.__classes.push(cname);
  15. }
  16. addAttribute(aname, aval){
  17. this.__attribs.push([aname, aval]);
  18. }
  19. toString(){
  20. var r = "<" + this.__tag.toUpperCase();
  21. if (this.__classes.length > 0){
  22. var cls = this.__classes.reduce(function(a, c){
  23. c = c.split(" ");
  24. for (var i=0; i < c.length; i++){
  25. c[i] = c[i].trim();
  26. a += ((a !== "" && c[i].length > 0) ? " " : "") + c[i];
  27. }
  28. return a;
  29. }, "");
  30. r += " class=\"" + cls + "\"";
  31. }
  32. if (this.__attribs.length > 0){
  33. var attr = this.__attribs.reduce(function(a, at){
  34. a += ((a !== "") ? " " : "") + at[0].trim() + "=\"" + at[1] + "\"";
  35. return a;
  36. }, "");
  37. r += " " + attr;
  38. }
  39. if (this.__children.length > 0){
  40. r += ">";
  41. r += this.__children.reduce(function(a, c){
  42. if (c instanceof ENode){
  43. a += c.toString() + "\n";
  44. } else {
  45. a += c;
  46. }
  47. return a;
  48. }, "");
  49. r += "</" + this.__tag.toUpperCase() + ">";
  50. } else {
  51. r += " />";
  52. }
  53. return r;
  54. }
  55. }
  56. function appendCTX(el, ctx){
  57. el.appendChild((ctx instanceof ENode) ? ctx : ctx.toString());
  58. }
  59. function el(ename, ctx, cls, attr){
  60. var e = new ENode(ename);
  61. if (ctx){
  62. if (ctx instanceof Array){
  63. ctx.forEach(item => appendCTX(e, item));
  64. } else {
  65. appendCTX(e, ctx);
  66. }
  67. }
  68. if (cls){
  69. var cl = cls;
  70. if (typeof(cl) === "String")
  71. cl = cl.split(" ");
  72. if (cl instanceof Array){
  73. cl.forEach(c => e.addClass(c.trim()));
  74. }
  75. }
  76. if (attr){
  77. var keys = Object.keys(attr);
  78. keys.forEach(function(key){
  79. if (attr.hasOwnProperty(key)){
  80. if (typeof(attr[key]) === "string"){
  81. e.addAttribute(key.toString(), attr[key]);
  82. }
  83. }
  84. });
  85. }
  86. return e;
  87. }
  88. module.exports = {
  89. ENode: ENode,
  90. el: el,
  91. html: el.bind(null, "html"),
  92. head: el.bind(null, "head"),
  93. title: el.bind(null, "title"),
  94. script: el.bind(null, "script"),
  95. link: el.bind(null, "link"),
  96. meta: el.bind(null, "meta"),
  97. body: el.bind(null, "body"),
  98. div: el.bind(null, "div"),
  99. span: el.bind(null, "span"),
  100. a: el.bind(null, "a"),
  101. p: el.bind(null, "p"),
  102. b: el.bind(null, "b"),
  103. i: el.bind(null, "i"),
  104. br: el.bind(null, "br"),
  105. ol: el.bind(null, "ol"),
  106. ul: el.bind(null, "ul"),
  107. li: el.bind(null, "li"),
  108. em: el.bind(null, "em"),
  109. img: el.bind(null, "img"),
  110. font: el.bind(null, "font"),
  111. h1: el.bind(null, "h1"),
  112. h2: el.bind(null, "h2"),
  113. h3: el.bind(null, "h3"),
  114. h4: el.bind(null, "h4"),
  115. h5: el.bind(null, "h5"),
  116. h6: el.bind(null, "h6"),
  117. hr: el.bind(null, "hr"),
  118. blockquote: el.bind(null, "blockquote"),
  119. button: el.bind(null, "button"),
  120. nav: el.bind(null, "nav"),
  121. canvas: el.bind(null, "canvas"),
  122. caption: el.bind(null, "caption")
  123. };