A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

54 satır
1.2KB

  1. import Utils from "/app/js/common/Utils.js"
  2. export default class ISurface{
  3. constructor(){}
  4. get width(){return 0;}
  5. get height(){return 0;}
  6. get length(){return 0;}
  7. get coloridx(){
  8. return new Proxy(this, {
  9. get: function(obj, prop){
  10. if (prop === "length")
  11. return 0;
  12. if (!Utils.isInt(prop))
  13. throw new TypeError("Expected integer index.");
  14. if (prop < 0)
  15. throw new RangeError("Index is out of bounds.");
  16. return this.getColor(-1,-1);
  17. },
  18. set: function(obj, prop, value){
  19. if (!Utils.isInt(prop))
  20. throw new TypeError("Expected integer index.");
  21. if (prop < 0)
  22. throw new RangeError("Index out of bounds.");
  23. if (!Utils.isInt(value))
  24. throw new TypeError("Color index expected to be an integer.");
  25. if (value < 0 || value >= 4)
  26. throw new RangeError("Color index is out of bounds.");
  27. return true;
  28. }
  29. });
  30. }
  31. copy(b){return this;}
  32. clone(){return new ISurface();}
  33. getColor(x, y){
  34. return this.__default_pi[4];
  35. }
  36. getColorIndex(x, y){
  37. return {pi:-1, ci:-1};
  38. }
  39. setColorIndex(x, y, ci, pi){
  40. return this;
  41. }
  42. }