131 Commits (dda6f3032a0fc871d5a2a351f464f6fb3f6725ff)
 

Author SHA1 Message Date
  Bryan Miller dda6f3032a Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 5 years ago
  Bryan Miller b7957267eb Fixed a bug in NESBank. Color Index values are now being stored in the correct location. Rendering palette colors now works correctly! 5 years ago
  Bryan Miller d100e56f28 Grid and Color palette toggle interfaces now working. Bug when drawing in a tile with a different palette. 5 years ago
  Bryan Miller 1e6acff6f6 Some new interface elements added. 5 years ago
  Bryan Miller 9d661281c3 Emitters now include the triggering element in the emitted event. Modal updated for the new element. 5 years ago
  Bryan Miller 009617461f Removed the now unused index.html 5 years ago
  Bryan Miller e5916272ae Rewrote CTRLPainter LineToSurface() function. Lines should be MUCH better now. 5 years ago
  Bryan Miller 6cabaf8a51 Server now uses environment variables to get port and SSL values. HTTPS is now an option. Small starter bash script included. 5 years ago
  Bryan Miller 81c584643a Added a simple footer as well as passing along author information. 5 years ago
  Bryan Miller 6587f797f1 Server generates a version number based on package.json as well as the current git branch and hash value. 5 years ago
  Bryan Miller 1ca6f05921 Renamed surface.html to workspace.html. Broke out the canvas, system palette, and drawing palettes from the workspace. 5 years ago
  Bryan Miller ad0b29b0dc Server now uses ejs to serve the index html. Broke the original index.html file into ejs file located in the /views folder. 5 years ago
  Bryan Miller 71f9956c74 Created a very basic server using node. Included express and ejs as dependencies. 5 years ago
  Bryan Miller 53393d8434 Switching over to NodeJS as a server host. Added an ISC license. 5 years ago
  Bryan Miller 0f4b20a3b1 Minor testing code added to main.js 5 years ago
  Bryan Miller 1623084afc NESBank uses 'access_mode' to determine if sprites, background tiles, or both should be accessed given a coordinate. 5 years ago
  Bryan Miller b6a3f83b50 NESTile now has width and height as parameters. 5 years ago
  Bryan Miller 9513a05ada CTRLPainter now... paints! May be some issues with lines. 5 years ago
  Bryan Miller a801b4f90a Small modification on mouse event triggering. 5 years ago
  Bryan Miller 26352e888d Added a range() method to Utils which will return an array containing values from a to b over a given step. 5 years ago
  Bryan Miller f598b53dfa Added isMouseInBounds() and lastMousePosition() from Input. 5 years ago
  Bryan Miller 6167e610f1 Input mouse event data now includes the 'isCombo' parameter which will be true if the mouse event is part of a combo. 5 years ago
  Bryan Miller 329ff03e61 Fixed CTRLPainter scaling artifacts. Now renders grid. 5 years ago
  Bryan Miller 7999fa96f8 Much faster rendering. Scaling artifacts exist. 5 years ago
  Bryan Miller 173a43348e Added throttle() to Utils. Debounce() can now accept a scope as an optional argument. 5 years ago
  Bryan Miller 6aa1185522 Input can now watch for 'wheelup' and 'wheeldown' for more fine grain event control. 5 years ago
  Bryan Miller f5b3d77a03 CTRLPainter now has VERY rough scaling using mouse wheel 5 years ago
  Bryan Miller 76ed24239f Input now handles 'mousewheel' and 'wheel' events. 5 years ago
  Bryan Miller aceb73ceb5 CTRLPainter now watches for offset with the combination shift+mouseleft+mousemove 5 years ago
  Bryan Miller d0c8dfcf62 Fixed mouse event name generations in Input. 5 years ago
  Bryan Miller 9f77e89b3b Some minor refactoring of CTRLPainter 5 years ago
  Bryan Miller b16632ef1d CTRLPainter automatically resizes the context when initialized. Render tweaks. 5 years ago
  Bryan Miller 842d93207f Added [untested] code to combine kayboard and mouse events, to allow for keyboard+mouse event combos. 5 years ago
  Bryan Miller a6c7aad9de Very rough ISurface object rendering now functional. 5 years ago
  Bryan Miller 958450729e NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface) 5 years ago
  Bryan Miller c0d02bd0af Another fix to NESBank.getColorIndex()... because, reasons. 5 years ago
  Bryan Miller 8d46e8a75f Fix to ISurface and NESBank .getColorIndex() method's return value. 5 years ago
  Bryan Miller 20fa69bcc3 Added .getColorIndex() method to ISurface and extending classes. 5 years ago
  Bryan Miller e2e138c846 CTRLPainter initialization called. Slowly commenting out some test code. 5 years ago
  Bryan Miller fe3e65f054 CTRLPainter listens for color changes and surface changes. Still mostly doesn't do anything yet. 5 years ago
  Bryan Miller 432fc157ad CTRLPalettes now emits a global 'active_palette_color' event when a palette color button is clicked. 5 years ago
  Bryan Miller 4f7d9d494e Forgot to add last commit. 5 years ago
  Bryan Miller 82e88847df Renamed the ISurface file. NESBank now extends ISurface. 5 years ago
  Bryan Miller 180f5753db Added an interface class for Surface object... like NESBank will become. 5 years ago
  Bryan Miller 102001bc71 Some silly test code added to main.js 5 years ago
  Bryan Miller 77ffaf9449 Added several tile, color index, and color access modes to NESBank. 5 years ago
  Bryan Miller d1b017f8ee Added a little code to main.js 5 years ago
  Bryan Miller 57f2c716d9 Created the NESBank class, which handles multiple NESTiles and exports to full NES .chr format. 5 years ago
  Bryan Miller dc3397b4e8 Small tweak to NESTile.copy() and NESTile.clone() 5 years ago
  Bryan Miller 8d57f47874 NESTile .copy() will copy the data from a given NESTile to the current one. 5 years ago