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ObsidianBlk
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nespaint
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アクティビティ
201
コミット
4
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ツリー:
8ce067e1de
dev
dev-bank
dev-tmpl
master
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${ searchTerm }
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${ noResults }
コミットグラフ
166 コミット (8ce067e1de0a7c1fd982b59cfce0c46b2a7173a9)
作成者
SHA1
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日付
Bryan Miller
de620447fa
When painting the logo, no longer forces a background color.
6年前
Bryan Miller
d9ecac6506
Moved CTRLPalettesStore and CTRLBanksStore initialization from main to CTRLIO
6年前
Bryan Miller
df3c2830bb
Added the cover element to the HTML and added code to remove it when the page is ready.
6年前
Bryan Miller
29757a9284
Added addEventListeners() and addListenerToEvents() methods. Moved isElement into a first class function then added back to the returned Utils object.
6年前
Bryan Miller
d706e08883
Updated CTRLPalettesStore and CTRLBanksStore (and associative *ListItem.html files to use the new EditableText class.
6年前
Bryan Miller
d206ec97e0
Added ui class EditableText to handle swapping between a <span> and a text <input> element for text that can be changed.
6年前
Bryan Miller
4954ea9592
Added getRegion() and setRegion() to NESBank which will return color information within a defined region.
6年前
Bryan Miller
085e732488
CTRLPainter now listens for keyboard shortcuts 'ctrl+z' and 'ctrl+y' to undo and redo (respectively) any drawing on active surfaces.
6年前
Bryan Miller
24146baf34
NESBank.snapshot() was not intended to remain debounced. Method .snapshot() will now clear redo history if any.
6年前
Bryan Miller
1c0213ac24
Tweaks
6年前
Bryan Miller
698cfa8bae
Fixed a bug in Input
6年前
Bryan Miller
c4efdb74f0
ISurface and NESBank updated to handle undo/redo history. Fixed a base64 issue in NESBank.
6年前
Bryan Miller
1d3024c167
Input updated to call the 'mouseup' event last, to remain consistant with all other events.
6年前
Bryan Miller
3d446981c8
CTRLPainter can now accept null for surfaces and will render a cleared screen if surface is null.
6年前
Bryan Miller
82069a3529
Renderer now has a clear() method for clearing the given context with the given color.
6年前
Bryan Miller
c282d88cee
Updated CTRLPainter and CTRLBanksStore to use the new Renderer system to draw surfaces to the canvas.
6年前
Bryan Miller
1939160fba
ui/Renderer created to render Surface objects to canvas.
6年前
Bryan Miller
71cb5b3380
CTRLBanksStore properly renders thumbnail.
6年前
Bryan Miller
9c6c78941e
Fixed issue with bank item list canvas not displaying.
6年前
Bryan Miller
44c56a74ff
Added bankListItem and updated CTRLBanksStore to handle them. Issues with displaying canvas element in bankListItem. Currently renders to black.
6年前
Bryan Miller
10172b3a19
Can now switch between the sprite and tile palettes
6年前
Bryan Miller
b337184399
Palettes can now be added and removed.
6年前
Bryan Miller
ad3a1a9ecd
Small bug fixes to Modal.
6年前
Bryan Miller
2e9302f101
Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input.
6年前
Bryan Miller
d8b5c14856
Work being done to add new items to the asset lists (palette at the moment). Not fully working.
6年前
Bryan Miller
3df24cc4de
Reverted last change to Input. Didn't work.
6年前
Bryan Miller
305698599c
Input should no longer identify mouse as inbounds if target does not have focus.
6年前
Bryan Miller
46ed0fddd4
CTRLPainter now handles scaling from the UI interface. Also added ability (and UI button) to fit-to-canvas
6年前
Bryan Miller
73e6a359d5
Fixed interactions and cleaned code for CTRLBankTools
6年前
Bryan Miller
32897e5750
Rough loading of CHR files into NESBank object via drag and drop into canvas.
6年前
Bryan Miller
e0646ffc1f
Better Bank Tools :)
6年前
Bryan Miller
2ebe99aa40
Lots of bug and general fixes.
6年前
Bryan Miller
ba63481879
Added access_offset_length to NESBank for informational purposes (for UI use).
6年前
Bryan Miller
8835afd3ad
Bug fixes for NESBank
6年前
Bryan Miller
6af93698ae
Huge rewrite to NESBank. Still some tweaking to be done
6年前
Bryan Miller
e2900290c6
Starting a rewrite of the NESBank class to support 1k, 2k, 4k, and the normal 8k access.
6年前
Bryan Miller
1e47e836dd
Just some minor work on file dropping.
6年前
Bryan Miller
44a568a401
CTRLPainter will now update image when current palette color is changed.
6年前
Bryan Miller
7ba0c5f533
Fixed some confusion in NESBank and CTRLBankTools dealing with palette and side of bank.
6年前
Bryan Miller
3af57031cc
CTRLBankTools displays and manages tools specifically for NESBank surfaces.
6年前
Bryan Miller
ecd4f4193d
CTRLPalettes now listens for a 'set_palette_mode' event to determine which set of four palettes to display.
6年前
Bryan Miller
545329f804
NESBank will not emit 'data_changed' when the access mode has been changed.
6年前
Bryan Miller
0d4808dbd4
Debounced the data_changed handler so as to not overload any listeners. Fixes sever slowdown in CTRLPainter.
6年前
Bryan Miller
768cd68144
Created CTRLBanksStore and removed test code from main.js
6年前
Bryan Miller
1249dd44a3
Fixed issue of mouse move event not checking if a surface is set first.
6年前
Bryan Miller
e9b9f9eeff
NESBank can now import/export to a base64 string.
6年前
Bryan Miller
eb01231ff3
CTRLPalettesStore now property generates a palette list entry.
6年前
Bryan Miller
8829fc3e13
Working on palette lists.
6年前
Bryan Miller
35b1cad2b8
Tabs working.
6年前
Bryan Miller
5045de7f90
Working on TABs. There's a bug in the event listener at the moment.
6年前
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