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ObsidianBlk
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nespaint
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256 次代码提交 (8c2ff16c7da4c3f7efe4c6e083c756c2d447a7b2)
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Bryan Miller
8c2ff16c7d
NESTile now stores the proxy object for pixel access as a class level object instead of creating it for every call to the .pixels property.
5 年前
Bryan Miller
88823a375c
Can now export Name/Attribute table data. Fixed bug with loading project files. There is a bug with storing attribute data in project files (or in NESNameTable)
5 年前
Bryan Miller
58dedf6377
CTRLBanksStore.obj property will now return the full bank data instead of just the segment currently selected.
5 年前
Bryan Miller
86ba5dbf90
UI will now disable Nametable or Bank export if the other surface is selected.
5 年前
Bryan Miller
a8aa094d05
Added UI elements for exporting Nametables.
5 年前
Bryan Miller
263808a08b
Grids now available in a number of different formats. Grid rendering has been moved to the ui/Renderer
5 年前
Bryan Miller
54108ae3b8
Started some tweaking of CTRLPainter's render system... see if I can speed it up a little?
5 年前
Bryan Miller
e4f01f7143
Enhancements to the Nametable Tools and associated UI.
5 年前
Bryan Miller
1bfa8b6230
Fixed tile assignments in NESNameTable
5 年前
Bryan Miller
8cd99f0bad
Fixed coloring issues in NESNameTable
5 年前
Bryan Miller
043de7cdeb
Added CTRLNametableTools controller.
5 年前
Bryan Miller
348e3e9b87
Added some UI elements for Nametable Tools
5 年前
Bryan Miller
f6992da6be
Fixed some typos
5 年前
Bryan Miller
90524054d4
Added a NESTileSurface class accessible through the renderer that will allow for the quick rendering of NESTiles.
5 年前
Bryan Miller
bea0cb2619
Another fix... oops
5 年前
Bryan Miller
a27d65a9d0
Fix to last commit
5 年前
Bryan Miller
4a2b094f31
Changed the name of the .html file where the bank toolbar is located. Updated the index.html to reflect the change.
5 年前
Bryan Miller
553cf3ad7b
Finished up the first part of UI for NameTables. They can now be added, removed, and saved in project files. No editing as of yet.
5 年前
Bryan Miller
a66a7cc2ea
Fixed bugs and typos in NESNameTable and CTRLNameTablesStore.
5 年前
Bryan Miller
7c836337e0
CTRLNameTablesStore created (untested). Added UI elements for CTRLNameTableStore (not fully complete).
5 年前
Bryan Miller
bf8dbd5eb9
NESNameTable now has a .eq() method that will return true if the object given is a NESNameTable containing the same data.
5 年前
Bryan Miller
671c2234e7
CTRLBanksStore now has a getBankName() method which will return the name of the given bank if it's stored in the list, a getBank() method which will return the NESBank object under the given name (or null if no bank exists). Also has a new .keys property which is an array of all the current bank names in the store.
5 年前
Bryan Miller
d3451420d0
NESBank now has a getBase64() method that can get the base64 string of the bank at any size without interrupting the access_mode and access_offset settings. Also now has a eq() method which will return true if the given object is a NESBank containing the same data.
5 年前
Bryan Miller
f504f93fbe
First full coding pass of NESNameTable complete.
5 年前
Bryan Miller
1e6b0ae751
Started work on NESNameTable class. Not complete.
5 年前
Bryan Miller
17c70a19b7
UI Improvements to the Palette and Bank lists.
5 年前
Bryan Miller
b2e2df3c5d
Reordered and Restructured Painter/Bank tools. Removed old unused tool bar. Painter/Bank tool buttons now have tool tips
5 年前
Bryan Miller
b7b3de013b
Added UI element for removeDuplicates and compact.
5 年前
Bryan Miller
447f65c033
CTRLBankTools now listens for the 'bank_remove_duplicates' event, which will call the NESBank .removeDuplicates().compact()
5 年前
Bryan Miller
7fa9cd1d37
NESBank now has .removeDuplicates(), and .compact(). Both operations remove undo/redo history.
5 年前
Bryan Miller
9ddbcd8d0a
NESTile now had .clear(), .isEmpty(), and a new parameter for isEq() which allows for testing equality without orientation changes.
5 年前
Bryan Miller
70a395004b
NESBank fixed bug when switching between Tiles 8x8 and Tiles 8x16.
5 年前
Bryan Miller
7d9066da6c
Added Tile 8x16 view in NESBank (some bugs remain) and added UI access.
5 年前
Bryan Miller
1e32e2a9d2
Modified top menu and added export options ui for palettes. Also added an 'About' button which does not yet display anything.
5 年前
Bryan Miller
aead6b8485
CTRLIO added functionality for exporting palette as 6502 assembly text.
5 年前
Bryan Miller
54b30b2ca6
Added .currentPalette and .currentPaletteName properties to CTRLPalettesStore
5 年前
Bryan Miller
20aab57e83
Updated drawing palette UI.
5 年前
Bryan Miller
1b5c724723
Added ui for NESBank tile view.
5 年前
Bryan Miller
ffb4d1362a
NESBank can now be narrowed down to specific tile/sprite.
5 年前
Bryan Miller
24b5db84dd
Some tweaks to the UI for creating new 'Store' items.
5 年前
Bryan Miller
808079ac24
Switched NESPalette.Default into a function that pulls colors from an array. These default values can now be set with the .SetDefault() function.
5 年前
Bryan Miller
00e5e8e850
Can now export CHR filesgit add .!
5 年前
Bryan Miller
82e30d22ba
Added .currentBank and .currentBankName properties to CTRLBanksStore
5 年前
Bryan Miller
f13b664a15
Started adding some UI to export Bank as CHR file.
5 年前
Bryan Miller
c09222ca01
Modal can now be opened with emit args of 'id' to open by element id or 'cls' to open by element class.
5 年前
Bryan Miller
cd37f0a08b
Cover and Modal elements have been given a much higher z-index to make sure they fall on top of all other elements.
5 年前
Bryan Miller
8922f21cf5
Loading of a project json file now works!
5 年前
Bryan Miller
b56ccb7bcc
Continue to attempt to integrate JSON schema validation for project loading process. Not yet working, but application will run.
5 年前
Bryan Miller
fbf13b536d
Started writing JSON Schema... not sure if doing right.
5 年前
Bryan Miller
ce88f94994
Server uses vendor.js to connect node_modules to the application in a consistent manner.
5 年前
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