Bryan Miller
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671c2234e7
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CTRLBanksStore now has a getBankName() method which will return the name of the given bank if it's stored in the list, a getBank() method which will return the NESBank object under the given name (or null if no bank exists). Also has a new .keys property which is an array of all the current bank names in the store.
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5 years ago |
Bryan Miller
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447f65c033
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CTRLBankTools now listens for the 'bank_remove_duplicates' event, which will call the NESBank .removeDuplicates().compact()
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5 years ago |
Bryan Miller
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7d9066da6c
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Added Tile 8x16 view in NESBank (some bugs remain) and added UI access.
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5 years ago |
Bryan Miller
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aead6b8485
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CTRLIO added functionality for exporting palette as 6502 assembly text.
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5 years ago |
Bryan Miller
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54b30b2ca6
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Added .currentPalette and .currentPaletteName properties to CTRLPalettesStore
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5 years ago |
Bryan Miller
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20aab57e83
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Updated drawing palette UI.
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5 years ago |
Bryan Miller
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1b5c724723
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Added ui for NESBank tile view.
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5 years ago |
Bryan Miller
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24b5db84dd
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Some tweaks to the UI for creating new 'Store' items.
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5 years ago |
Bryan Miller
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00e5e8e850
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Can now export CHR filesgit add .!
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5 years ago |
Bryan Miller
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82e30d22ba
|
Added .currentBank and .currentBankName properties to CTRLBanksStore
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5 years ago |
Bryan Miller
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8922f21cf5
|
Loading of a project json file now works!
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5 years ago |
Bryan Miller
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b56ccb7bcc
|
Continue to attempt to integrate JSON schema validation for project loading process. Not yet working, but application will run.
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5 years ago |
Bryan Miller
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97c0a73619
|
Hidden File Input reset after loading a project.
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5 years ago |
Bryan Miller
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5e5343920c
|
Project can now be exported to a json file. Loading of project json file technically works, but doesn't actually put the loaded json into the data objects... effectively no loading ATM.
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5 years ago |
Bryan Miller
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efbeb123db
|
CTRLBanksStore, CTRLPalettesStore, and NESPalette now have an .obj property which returns a java object of the class's underlying data in a form that can be turned into a JSON. Each class's .json property has been modified to use the new .obj property.
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5 years ago |
Bryan Miller
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d9ecac6506
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Moved CTRLPalettesStore and CTRLBanksStore initialization from main to CTRLIO
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5 years ago |
Bryan Miller
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d706e08883
|
Updated CTRLPalettesStore and CTRLBanksStore (and associative *ListItem.html files to use the new EditableText class.
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5 years ago |
Bryan Miller
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085e732488
|
CTRLPainter now listens for keyboard shortcuts 'ctrl+z' and 'ctrl+y' to undo and redo (respectively) any drawing on active surfaces.
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5 years ago |
Bryan Miller
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1c0213ac24
|
Tweaks
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5 years ago |
Bryan Miller
|
3d446981c8
|
CTRLPainter can now accept null for surfaces and will render a cleared screen if surface is null.
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5 years ago |
Bryan Miller
|
c282d88cee
|
Updated CTRLPainter and CTRLBanksStore to use the new Renderer system to draw surfaces to the canvas.
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5 years ago |
Bryan Miller
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71cb5b3380
|
CTRLBanksStore properly renders thumbnail.
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5 years ago |
Bryan Miller
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9c6c78941e
|
Fixed issue with bank item list canvas not displaying.
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5 years ago |
Bryan Miller
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44c56a74ff
|
Added bankListItem and updated CTRLBanksStore to handle them. Issues with displaying canvas element in bankListItem. Currently renders to black.
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5 years ago |
Bryan Miller
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10172b3a19
|
Can now switch between the sprite and tile palettes
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5 years ago |
Bryan Miller
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b337184399
|
Palettes can now be added and removed.
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5 years ago |
Bryan Miller
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2e9302f101
|
Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input.
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5 years ago |
Bryan Miller
|
d8b5c14856
|
Work being done to add new items to the asset lists (palette at the moment). Not fully working.
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5 years ago |
Bryan Miller
|
46ed0fddd4
|
CTRLPainter now handles scaling from the UI interface. Also added ability (and UI button) to fit-to-canvas
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5 years ago |
Bryan Miller
|
73e6a359d5
|
Fixed interactions and cleaned code for CTRLBankTools
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5 years ago |
Bryan Miller
|
32897e5750
|
Rough loading of CHR files into NESBank object via drag and drop into canvas.
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5 years ago |
Bryan Miller
|
e0646ffc1f
|
Better Bank Tools :)
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5 years ago |
Bryan Miller
|
1e47e836dd
|
Just some minor work on file dropping.
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5 years ago |
Bryan Miller
|
44a568a401
|
CTRLPainter will now update image when current palette color is changed.
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5 years ago |
Bryan Miller
|
7ba0c5f533
|
Fixed some confusion in NESBank and CTRLBankTools dealing with palette and side of bank.
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5 years ago |
Bryan Miller
|
3af57031cc
|
CTRLBankTools displays and manages tools specifically for NESBank surfaces.
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5 years ago |
Bryan Miller
|
ecd4f4193d
|
CTRLPalettes now listens for a 'set_palette_mode' event to determine which set of four palettes to display.
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5 years ago |
Bryan Miller
|
768cd68144
|
Created CTRLBanksStore and removed test code from main.js
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5 years ago |
Bryan Miller
|
1249dd44a3
|
Fixed issue of mouse move event not checking if a surface is set first.
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5 years ago |
Bryan Miller
|
eb01231ff3
|
CTRLPalettesStore now property generates a palette list entry.
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5 years ago |
Bryan Miller
|
8829fc3e13
|
Working on palette lists.
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5 years ago |
Bryan Miller
|
df1624a213
|
Create the CTRLPalettesStore which will handle the organization of project palettes both internally and visually.
|
5 years ago |
Bryan Miller
|
01d511f101
|
Preparing to handle some IO. Nothing really done yet.
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5 years ago |
Bryan Miller
|
16df3f71d1
|
NESTile and ISurface are now event emitters. NESTile and by extension NESBank will emit 'data_changed' when there's a change to the data. CTRLPainter updated to utilize the new events.
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5 years ago |
Bryan Miller
|
d100e56f28
|
Grid and Color palette toggle interfaces now working. Bug when drawing in a tile with a different palette.
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5 years ago |
Bryan Miller
|
e5916272ae
|
Rewrote CTRLPainter LineToSurface() function. Lines should be MUCH better now.
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5 years ago |
Bryan Miller
|
9513a05ada
|
CTRLPainter now... paints! May be some issues with lines.
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5 years ago |
Bryan Miller
|
329ff03e61
|
Fixed CTRLPainter scaling artifacts. Now renders grid.
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5 years ago |
Bryan Miller
|
7999fa96f8
|
Much faster rendering. Scaling artifacts exist.
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5 years ago |
Bryan Miller
|
f5b3d77a03
|
CTRLPainter now has VERY rough scaling using mouse wheel
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5 years ago |