251 Commits (263808a08bcbccc96b055c83fcc55a0724573fb2)
 

Author SHA1 Message Date
  Bryan Miller 263808a08b Grids now available in a number of different formats. Grid rendering has been moved to the ui/Renderer 5 years ago
  Bryan Miller 54108ae3b8 Started some tweaking of CTRLPainter's render system... see if I can speed it up a little? 5 years ago
  Bryan Miller e4f01f7143 Enhancements to the Nametable Tools and associated UI. 5 years ago
  Bryan Miller 1bfa8b6230 Fixed tile assignments in NESNameTable 5 years ago
  Bryan Miller 8cd99f0bad Fixed coloring issues in NESNameTable 5 years ago
  Bryan Miller 043de7cdeb Added CTRLNametableTools controller. 5 years ago
  Bryan Miller 348e3e9b87 Added some UI elements for Nametable Tools 5 years ago
  Bryan Miller f6992da6be Fixed some typos 5 years ago
  Bryan Miller 90524054d4 Added a NESTileSurface class accessible through the renderer that will allow for the quick rendering of NESTiles. 5 years ago
  Bryan Miller bea0cb2619 Another fix... oops 5 years ago
  Bryan Miller a27d65a9d0 Fix to last commit 5 years ago
  Bryan Miller 4a2b094f31 Changed the name of the .html file where the bank toolbar is located. Updated the index.html to reflect the change. 5 years ago
  Bryan Miller 553cf3ad7b Finished up the first part of UI for NameTables. They can now be added, removed, and saved in project files. No editing as of yet. 5 years ago
  Bryan Miller a66a7cc2ea Fixed bugs and typos in NESNameTable and CTRLNameTablesStore. 5 years ago
  Bryan Miller 7c836337e0 CTRLNameTablesStore created (untested). Added UI elements for CTRLNameTableStore (not fully complete). 5 years ago
  Bryan Miller bf8dbd5eb9 NESNameTable now has a .eq() method that will return true if the object given is a NESNameTable containing the same data. 5 years ago
  Bryan Miller 671c2234e7 CTRLBanksStore now has a getBankName() method which will return the name of the given bank if it's stored in the list, a getBank() method which will return the NESBank object under the given name (or null if no bank exists). Also has a new .keys property which is an array of all the current bank names in the store. 5 years ago
  Bryan Miller d3451420d0 NESBank now has a getBase64() method that can get the base64 string of the bank at any size without interrupting the access_mode and access_offset settings. Also now has a eq() method which will return true if the given object is a NESBank containing the same data. 5 years ago
  Bryan Miller f504f93fbe First full coding pass of NESNameTable complete. 5 years ago
  Bryan Miller 1e6b0ae751 Started work on NESNameTable class. Not complete. 5 years ago
  Bryan Miller 17c70a19b7 UI Improvements to the Palette and Bank lists. 5 years ago
  Bryan Miller b2e2df3c5d Reordered and Restructured Painter/Bank tools. Removed old unused tool bar. Painter/Bank tool buttons now have tool tips 5 years ago
  Bryan Miller b7b3de013b Added UI element for removeDuplicates and compact. 5 years ago
  Bryan Miller 447f65c033 CTRLBankTools now listens for the 'bank_remove_duplicates' event, which will call the NESBank .removeDuplicates().compact() 5 years ago
  Bryan Miller 7fa9cd1d37 NESBank now has .removeDuplicates(), and .compact(). Both operations remove undo/redo history. 5 years ago
  Bryan Miller 9ddbcd8d0a NESTile now had .clear(), .isEmpty(), and a new parameter for isEq() which allows for testing equality without orientation changes. 5 years ago
  Bryan Miller 70a395004b NESBank fixed bug when switching between Tiles 8x8 and Tiles 8x16. 5 years ago
  Bryan Miller 7d9066da6c Added Tile 8x16 view in NESBank (some bugs remain) and added UI access. 5 years ago
  Bryan Miller 1e32e2a9d2 Modified top menu and added export options ui for palettes. Also added an 'About' button which does not yet display anything. 5 years ago
  Bryan Miller aead6b8485 CTRLIO added functionality for exporting palette as 6502 assembly text. 5 years ago
  Bryan Miller 54b30b2ca6 Added .currentPalette and .currentPaletteName properties to CTRLPalettesStore 5 years ago
  Bryan Miller 20aab57e83 Updated drawing palette UI. 5 years ago
  Bryan Miller 1b5c724723 Added ui for NESBank tile view. 5 years ago
  Bryan Miller ffb4d1362a NESBank can now be narrowed down to specific tile/sprite. 5 years ago
  Bryan Miller 24b5db84dd Some tweaks to the UI for creating new 'Store' items. 5 years ago
  Bryan Miller 808079ac24 Switched NESPalette.Default into a function that pulls colors from an array. These default values can now be set with the .SetDefault() function. 5 years ago
  Bryan Miller 00e5e8e850 Can now export CHR filesgit add .! 5 years ago
  Bryan Miller 82e30d22ba Added .currentBank and .currentBankName properties to CTRLBanksStore 5 years ago
  Bryan Miller f13b664a15 Started adding some UI to export Bank as CHR file. 5 years ago
  Bryan Miller c09222ca01 Modal can now be opened with emit args of 'id' to open by element id or 'cls' to open by element class. 5 years ago
  Bryan Miller cd37f0a08b Cover and Modal elements have been given a much higher z-index to make sure they fall on top of all other elements. 5 years ago
  Bryan Miller 8922f21cf5 Loading of a project json file now works! 5 years ago
  Bryan Miller b56ccb7bcc Continue to attempt to integrate JSON schema validation for project loading process. Not yet working, but application will run. 5 years ago
  Bryan Miller fbf13b536d Started writing JSON Schema... not sure if doing right. 5 years ago
  Bryan Miller ce88f94994 Server uses vendor.js to connect node_modules to the application in a consistent manner. 5 years ago
  Bryan Miller 8587a63df9 Server will now generate version for each request (showing a -X if the current commit is dirty) 5 years ago
  Bryan Miller 8c3803a08d Added AJV as a project module. 5 years ago
  Bryan Miller 97c0a73619 Hidden File Input reset after loading a project. 5 years ago
  Bryan Miller 5e5343920c Project can now be exported to a json file. Loading of project json file technically works, but doesn't actually put the loaded json into the data objects... effectively no loading ATM. 5 years ago
  Bryan Miller efbeb123db CTRLBanksStore, CTRLPalettesStore, and NESPalette now have an .obj property which returns a java object of the class's underlying data in a form that can be turned into a JSON. Each class's .json property has been modified to use the new .obj property. 5 years ago