Home Esplora Aiuto
Accedi
ObsidianBlk
/
Goldbox64
Segui 1
Vota 0
Forka 0
Codice Problemi 0 Pull Requests 0 Rilasci 0 Wiki Attività
Legend of the Gold Box... A game written for the LOWREZJAM 2018 game jam
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
53 Commit
1 Ramo (Branch)
Albero (Tree): 3950af840c
master
0.1-LOWREZJAM-2018-Release
Rami (Branch) Tag
${ item.name }
Crea branch ${ searchTerm }
da '3950af840c'
${ noResults }
Goldbox64/game/gbe
Cronologia
Bryan Miller d75d436921 Added gbe.node.NodeText node! Bug fixes to other nodes as well as
gbe.resource class
6 anni fa
..
__init__.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6 anni fa
display.py gbe.display will initialize the font system when initializing the display. 6 anni fa
events.py Had to make a little adjustment due to a video resize bug in Linux 6 anni fa
nodes.py Added gbe.node.NodeText node! Bug fixes to other nodes as well as 6 anni fa
resource.py Added gbe.node.NodeText node! Bug fixes to other nodes as well as 6 anni fa
resourceLoaders.py Audio and Font resource loaders will throw an error if their associated subsystems have not been initialized before loading. 6 anni fa
statemachine.py Added gbe.statemachine which utilizes Nodes as a 'scene'. 6 anni fa
time.py Broke the game/gbe/core.py into the time.py and display.py file. Updated the __init__.py files to reflect change. 6 anni fa
© Gitea Versione: 1.10.6 Pagina: 15ms Template: 2ms
italiano
italiano English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Sito Web Go1.13.8