| @@ -659,7 +659,7 @@ class NodeText(Node2D): | |||
| res.clear("font", self._NODETEXT_DATA["font_src"]) | |||
| Node2D._render(self, surface) | |||
| if self._NODETEXT_DATA["surface"] is not None: | |||
| pos = self.position | |||
| pos = self.get_world_position() | |||
| pos = (int(pos[0]), int(pos[1])) | |||
| surface.blit(self._NODETEXT_DATA["surface"], pos) | |||
| @@ -863,7 +863,7 @@ class NodeSprite(Node2D): | |||
| fsurf = ssurf | |||
| # Place the sprite! WHEEEEE! | |||
| pos = self.position | |||
| pos = self.get_world_position() | |||
| surface.blit(fsurf, pos) | |||
| # Call on all children | |||