Преглед на файлове

Audio and Font resource loaders will throw an error if their associated subsystems have not been initialized before loading.

master
Bryan Miller преди 6 години
родител
ревизия
69275bb4d4
променени са 1 файла, в които са добавени 4 реда и са изтрити 1 реда
  1. +4
    -1
      game/gbe/resourceLoaders.py

+ 4
- 1
game/gbe/resourceLoaders.py Целия файл

@@ -33,9 +33,11 @@ def load_audio(filename, params={}):
if not os.path.isfile(filename):
raise LoadError("Failed to load '{}'. Path missing or invalid.".format(filename))
try:
return pygame.mixer.Sound(filename)
if pygame.mixer.get_init() is not None:
return pygame.mixer.Sound(filename)
except pygame.error as e:
raise LoadError("Pygame Exception: {}".format(e.message))
raise LoadError("Audio subsystem not initialized before attempting to obtain resource.")

def load_font(filename, params={}):
if not os.path.isfile(filename):
@@ -49,6 +51,7 @@ def load_font(filename, params={}):
return pygame.font.Font(filename, size)
except pygame.error as e:
raise LoadError("Pygame Exception: {}".format(e.message))
raise LoadError("Font subsystem not initialized before attempting to obtain resource.")


def load_JSON(filename, params={}):

Loading…
Отказ
Запис