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@@ -1,11 +1,11 @@ |
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from .gbe.nodes import * |
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from . import gbe |
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import pygame |
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class NodeInterface(NodeSurface): |
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class NodeInterface(gbe.nodes.NodeSurface): |
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def __init__(self, name="Interface", parent=None): |
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try: |
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NodeSurface.__init__(self, name, parent) |
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gbe.nodes.NodeSurface.__init__(self, name, parent) |
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except NodeError as e: |
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raise e |
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@@ -14,3 +14,14 @@ class NodeInterface(NodeSurface): |
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self.draw_rect((0, 0, size[0], 10), pygame.Color(255,0,0,128), 1) |
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self.draw_circle((int(size[0]/2), int(size[1]/2)), 16, pygame.Color(255,0,0,255), 2, pygame.Color(0,255,0,255)) |
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class NodeGameMap(gbe.nodes.Node2D): |
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def __init__(self, name="GameMap", parent=None): |
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try: |
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gbe.nodes.Node2D.__init__(self, name, parent) |
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except NodeError as e: |
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raise e |
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def on_render(self): |
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pass |