A game created for the Godot Wild Jam #21
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Bryan Miller 11c66aad28 Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4 years ago
..
droplet_a.png Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 4 years ago
droplet_a.png.import Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 4 years ago
marm.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4 years ago
marm.png.import Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4 years ago
nstar.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4 years ago
nstar.png.import Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4 years ago
placeholder.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4 years ago
placeholder.png.import Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol 4 years ago