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ObsidianBlk
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EMotional
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A game created for the Godot Wild Jam #21
14 Révisions
1 Branche
Aborescence: edecf1e54e
EMotional/Data/Graphics
Historique
Bryan Miller 11c66aad28 Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' il y a 5 ans
..
droplet_a.png Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. il y a 5 ans
droplet_a.png.import Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. il y a 5 ans
marm.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' il y a 5 ans
marm.png.import Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' il y a 5 ans
nstar.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' il y a 5 ans
nstar.png.import Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' il y a 5 ans
placeholder.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' il y a 5 ans
placeholder.png.import Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol il y a 5 ans
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