A game created for the Godot Wild Jam #21
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Bryan Miller a86c08d3cb Levels now have an exit object. Second level designed. Removed extra .mp3 files. 4 lat temu
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BladeSaw.tscn Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 lat temu
Doorway.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 lat temu
ExitVortex.tscn Levels now have an exit object. Second level designed. Removed extra .mp3 files. 4 lat temu
Glowdot.tscn Updated a number of scripts so they update better in the Godot editor. 4 lat temu
HalfDoor.tscn Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 lat temu
Liquid.tscn Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 lat temu
Player.tscn Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 lat temu
PulseArrow.tscn Updated a number of scripts so they update better in the Godot editor. 4 lat temu
Pusher.tscn Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 lat temu
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 4 lat temu