A game created for the Godot Wild Jam #21
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
Bryan Miller a86c08d3cb Levels now have an exit object. Second level designed. Removed extra .mp3 files. il y a 4 ans
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BladeSaw.tscn Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. il y a 4 ans
Doorway.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. il y a 4 ans
ExitVortex.tscn Levels now have an exit object. Second level designed. Removed extra .mp3 files. il y a 4 ans
Glowdot.tscn Updated a number of scripts so they update better in the Godot editor. il y a 4 ans
HalfDoor.tscn Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. il y a 4 ans
Liquid.tscn Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. il y a 4 ans
Player.tscn Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. il y a 4 ans
PulseArrow.tscn Updated a number of scripts so they update better in the Godot editor. il y a 4 ans
Pusher.tscn Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. il y a 4 ans
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. il y a 4 ans