A game created for the Godot Wild Jam #21
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Bryan Miller 9a1b1d4e37 Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol 4 年前
.import Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol 4 年前
Data Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol 4 年前
default_env.tres Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 4 年前
icon.png Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 4 年前
icon.png.import Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 4 年前
project.godot Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol 4 年前