A game created for the Godot Wild Jam #21
Du kannst nicht mehr als 25 Themen auswählen Themen müssen entweder mit einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.
Bryan Miller 3ec7cc6809 Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. vor 4 Jahren
..
BladeSaw.tscn Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. vor 4 Jahren
Doorway.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. vor 4 Jahren
Glowdot.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. vor 4 Jahren
HalfDoor.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. vor 4 Jahren
Liquid.tscn Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance. vor 4 Jahren
Player.tscn Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. vor 4 Jahren
PulseArrow.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' vor 4 Jahren
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. vor 4 Jahren