Il sito funziona meglio con JavaScript.
Home
Esplora
Aiuto
Accedi
ObsidianBlk
/
EMotional
Segui
1
Vota
0
Forka
0
Codice
Problemi
0
Pull Requests
0
Rilasci
0
Wiki
Attività
A game created for the Godot Wild Jam #21
13
Commit
1
Ramo (Branch)
Albero (Tree):
6d13731212
EMotional
/
Data
/
Graphics
Cronologia
Bryan Miller
11c66aad28
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
5 anni fa
..
droplet_a.png
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
5 anni fa
droplet_a.png.import
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
5 anni fa
marm.png
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
5 anni fa
marm.png.import
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
5 anni fa
nstar.png
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
5 anni fa
nstar.png.import
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
5 anni fa
placeholder.png
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
5 anni fa
placeholder.png.import
Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol
5 anni fa