本網站在啟用 JavaScript 的情況下可以運作的更好。
首頁
探索
說明
登入
ObsidianBlk
/
EMotional
關注
1
收藏
0
複製
0
程式碼
問題
0
合併請求
0
版本發佈
0
Wiki
活動
A game created for the Godot Wild Jam #21
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
2
提交
1
分支
目錄樹:
5ff2b8bbb2
master
分支列表
標籤
${ item.name }
建立分支
${ searchTerm }
從 '5ff2b8bbb2'
${ noResults }
HTTPS
ZIP
TAR.GZ
Bryan Miller
5ff2b8bbb2
Tweaked the global window variables. Player can now detect if it's in the air or not.
4 年之前
.import
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 年之前
Data
Tweaked the global window variables. Player can now detect if it's in the air or not.
4 年之前
default_env.tres
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 年之前
icon.png
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 年之前
icon.png.import
Initial commit of Anchored (working title). A game for the Godot Wild Jam #21
4 年之前
project.godot
Tweaked the global window variables. Player can now detect if it's in the air or not.
4 年之前