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EMotional
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A game created for the Godot Wild Jam #21
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EMotional/Data/Objects
Geschiedenis
Bryan Miller 5560dca593 Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 jaren geleden
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BladeSaw.tscn Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 jaren geleden
Glowdot.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
Liquid.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
Player.tscn Liquid now has a splash animation (particles). Player 'mood' now adjusted by being in the air and how fast it's traveling. Some tweaks to the world for testing purposes. 5 jaren geleden
PulseArrow.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 5 jaren geleden
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