Home Esplora Aiuto
Accedi
ObsidianBlk
/
EMotional
Segui 1
Vota 0
Forka 0
Codice Problemi 0 Pull Requests 0 Rilasci 0 Wiki Attività
A game created for the Godot Wild Jam #21
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
12 Commit
1 Ramo (Branch)
Albero (Tree): 5560dca593
master
Rami (Branch) Tag
${ item.name }
Crea branch ${ searchTerm }
da '5560dca593'
${ noResults }
EMotional/Data/Objects
Cronologia
Bryan Miller 5560dca593 Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 anni fa
..
BladeSaw.tscn Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 anni fa
Glowdot.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 anni fa
Liquid.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 anni fa
Player.tscn Liquid now has a splash animation (particles). Player 'mood' now adjusted by being in the air and how fast it's traveling. Some tweaks to the world for testing purposes. 5 anni fa
PulseArrow.tscn Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 anni fa
ScreenShake.tscn Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 5 anni fa
© Gitea Versione: 1.10.6 Pagina: 6ms Template: 1ms
italiano
italiano English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Sito Web Go1.13.8