Il sito funziona meglio con JavaScript.
Home
Esplora
Aiuto
Accedi
ObsidianBlk
/
EMotional
Segui
1
Vota
0
Forka
0
Codice
Problemi
0
Pull Requests
0
Rilasci
0
Wiki
Attività
A game created for the Godot Wild Jam #21
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
12
Commit
1
Ramo (Branch)
Albero (Tree):
5560dca593
master
Rami (Branch)
Tag
${ item.name }
Crea branch
${ searchTerm }
da '5560dca593'
${ noResults }
EMotional
/
Data
/
Objects
Cronologia
Bryan Miller
5560dca593
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
4 anni fa
..
BladeSaw.tscn
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
4 anni fa
Glowdot.tscn
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
4 anni fa
Liquid.tscn
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
4 anni fa
Player.tscn
Liquid now has a splash animation (particles). Player 'mood' now adjusted by being in the air and how fast it's traveling. Some tweaks to the world for testing purposes.
4 anni fa
PulseArrow.tscn
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
4 anni fa
ScreenShake.tscn
Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement.
4 anni fa