A game created for the Godot Wild Jam #21
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Bryan Miller ea755dd9cb Continuing to build out the UI 4年前
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UI Continuing to build out the UI 4年前
Tileset.png Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4年前
Tileset.png.import Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance. 4年前
droplet_a.png Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 4年前
droplet_a.png.import Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 4年前
marm.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4年前
marm.png.import Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4年前
nstar.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4年前
nstar.png.import Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4年前
placeholder.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4年前
placeholder.png.import Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol 4年前