A game created for the Godot Wild Jam #21
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  1. [gd_resource type="AudioBusLayout" format=2]
  2. [resource]
  3. bus/1/name = "Effects"
  4. bus/1/solo = false
  5. bus/1/mute = false
  6. bus/1/bypass_fx = false
  7. bus/1/volume_db = 0.0
  8. bus/1/send = "Master"
  9. bus/2/name = "Music"
  10. bus/2/solo = false
  11. bus/2/mute = false
  12. bus/2/bypass_fx = false
  13. bus/2/volume_db = 0.0
  14. bus/2/send = "Master"