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- [gd_scene load_steps=5 format=2]
-
- [ext_resource path="res://Data/Scripts/Pusher.gd" type="Script" id=1]
- [ext_resource path="res://Data/Objects/PulseArrow.tscn" type="PackedScene" id=2]
-
- [sub_resource type="ParticlesMaterial" id=1]
- resource_local_to_scene = true
- emission_shape = 2
- emission_box_extents = Vector3( 40, 1, 1 )
- flag_disable_z = true
- direction = Vector3( 0, -1, 0 )
- spread = 0.0
- gravity = Vector3( 0, 0, 0 )
- initial_velocity = 80.0
- orbit_velocity = 0.0
- orbit_velocity_random = 0.0
- angle = 45.0
- angle_random = 0.25
- scale = 1.5
- scale_random = 0.5
- color = Color( 0.239216, 0.478431, 0.988235, 1 )
-
- [sub_resource type="RectangleShape2D" id=2]
- extents = Vector2( 40, 40 )
-
- [node name="Pusher" type="Node2D"]
- script = ExtResource( 1 )
-
- [node name="Body" type="Position2D" parent="."]
-
- [node name="PulseArrow1" parent="Body" instance=ExtResource( 2 )]
- position = Vector2( -18, -18.0497 )
- scale = Vector2( 0.1, 0.1 )
- pulse_color = Color( 1, 1, 1, 1 )
-
- [node name="PulseArrow2" parent="Body" instance=ExtResource( 2 )]
- position = Vector2( -18, -4.04972 )
- scale = Vector2( 0.1, 0.1 )
- pulse_color = Color( 1, 1, 1, 1 )
-
- [node name="PulseArrow3" parent="Body" instance=ExtResource( 2 )]
- position = Vector2( -18, 9.95028 )
- scale = Vector2( 0.1, 0.1 )
- pulse_color = Color( 1, 1, 1, 1 )
-
- [node name="PulseArrow6" parent="Body" instance=ExtResource( 2 )]
- position = Vector2( 18, -18.0497 )
- scale = Vector2( 0.1, 0.1 )
- pulse_color = Color( 1, 1, 1, 1 )
-
- [node name="PulseArrow5" parent="Body" instance=ExtResource( 2 )]
- position = Vector2( 18, -4.04972 )
- scale = Vector2( 0.1, 0.1 )
- pulse_color = Color( 1, 1, 1, 1 )
-
- [node name="PulseArrow4" parent="Body" instance=ExtResource( 2 )]
- position = Vector2( 18, 9.95028 )
- scale = Vector2( 0.1, 0.1 )
- pulse_color = Color( 1, 1, 1, 1 )
-
- [node name="Particles" type="Particles2D" parent="Body"]
- position = Vector2( 0, 40.5267 )
- amount = 20
- process_material = SubResource( 1 )
-
- [node name="Area2D" type="Area2D" parent="Body"]
- visible = false
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="Body/Area2D"]
- shape = SubResource( 2 )
- [connection signal="body_entered" from="Body/Area2D" to="." method="_on_Area2D_body_entered"]
- [connection signal="body_exited" from="Body/Area2D" to="." method="_on_Area2D_body_exited"]
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