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ObsidianBlk
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EMotional
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edecf1e54e
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5 Commity (edecf1e54eef112b946fe7853899d3a4b91eeb21)
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SHA1
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Bryan Miller
5560dca593
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
4 lat temu
Bryan Miller
11c66aad28
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
4 lat temu
Bryan Miller
9a1b1d4e37
Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol
4 lat temu
Bryan Miller
cef96c5204
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 lat temu
Bryan Miller
71131dbc22
Initial commit of Anchored (working title). A game for the Godot Wild Jam
#21
4 lat temu