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ObsidianBlk
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EMotional
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9 Комити
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Дрво: eaa6c15bbf
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Commit Graph

6 Комити (eaa6c15bbf6c1a839520cf2ea0f37004810cca6d)

Аутор SHA1 Порука Датум
  Bryan Miller eaa6c15bbf Basic collision masking based on dominant color assigned to the player's rim/particles. пре 5 година
  Bryan Miller 46ed42beaa Liquid now has a splash animation (particles). Player 'mood' now adjusted by being in the air and how fast it's traveling. Some tweaks to the world for testing purposes. пре 5 година
  Bryan Miller 9a1b1d4e37 Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol пре 5 година
  Bryan Miller 29c3194275 More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader. пре 5 година
  Bryan Miller 5ff2b8bbb2 Tweaked the global window variables. Player can now detect if it's in the air or not. пре 5 година
  Bryan Miller 71131dbc22 Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 пре 5 година
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