14 커밋 (e0beded360f648caa778ac6fac91b9d965b9a3c3)

작성자 SHA1 메시지 날짜
  Bryan Miller 9b4c77b7f6 Fixed an error in one of the images. 4 년 전
  Bryan Miller c0d9472514 A title intro has been added. Levels have been looped. Level_001 has a second exit that leads to the test environment. Test environment given an exit. 4 년 전
  Bryan Miller a86c08d3cb Levels now have an exit object. Second level designed. Removed extra .mp3 files. 4 년 전
  Bryan Miller 8fea9bd695 Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 년 전
  Bryan Miller ea755dd9cb Continuing to build out the UI 4 년 전
  Bryan Miller a7dca0ac22 Start of a player GUI 4 년 전
  Bryan Miller 3ec7cc6809 Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 4 년 전
  Bryan Miller 75e8acaf8f Updated the tileset graphic. Added a tilemap and tileset to the game, with collisions. Tweaked the liquid script to behave independantly for each instance. 4 년 전
  Bryan Miller 0fdb81e30f Added a tileset image. Will build the bulk of a level from tiles. Details will use independant entities. 4 년 전
  Bryan Miller 5560dca593 Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4 년 전
  Bryan Miller 11c66aad28 Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 4 년 전
  Bryan Miller 9a1b1d4e37 Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol 4 년 전
  Bryan Miller cef96c5204 Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 4 년 전
  Bryan Miller 71131dbc22 Initial commit of Anchored (working title). A game for the Godot Wild Jam #21 4 년 전