This website works better with JavaScript.
Home
Explore
Help
Sign In
ObsidianBlk
/
EMotional
Watch
1
Star
0
Fork
0
Code
Issues
0
Pull Requests
0
Releases
0
Wiki
Activity
15
Commits
1
Branch
Tree:
8c7ff5cf89
master
Branches
Tags
${ item.name }
Create branch
${ searchTerm }
from '8c7ff5cf89'
${ noResults }
Commit Graph
5 Commits (8c7ff5cf8937ccc809214938239883fa330c74f0)
Author
SHA1
Message
Date
Bryan Miller
5560dca593
Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked.
4 years ago
Bryan Miller
11c66aad28
Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw'
4 years ago
Bryan Miller
9a1b1d4e37
Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol
4 years ago
Bryan Miller
cef96c5204
Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect.
4 years ago
Bryan Miller
71131dbc22
Initial commit of Anchored (working title). A game for the Godot Wild Jam
#21
4 years ago